WELCOME TO FORCE MULTIPLIER STUDIOS
Building Universes Worthy of Devotion.
Please join our Discord where we host community playtests, listen to your feedback and take you behind-the-scenes with our devs.
WHO WE ARE
Force Multiplier is a new narrative-driven studio focused on crafting AAA blockbuster franchises for the global market. We are building a dream roster from the highest creative and design levels of major film and game studios such as Activision Blizzard, Sony, Riot, and Dreamworks.
WHAT'S IN OUR NAME
In military science, a force multiplier is a factor that empowers a team to accomplish far greater feats than without it. As veterans of blockbuster franchises in all mediums, our combined narrative focus, ambition, experience, and dedication is our force multiplier and exponentially enhances everything we do.
WHAT WE DO
We use proven methods, drawn from our learnings working in the biggest IP, to create universes worthy of devotion. Whether expanding a beloved universe, or creating our own, our focus is on engaging players with iconic characters and epic stories. We build immersive interactive experiences.
OUR PHILOSOPHY
We are approaching the game marketplace as an entertainment company that strategically leads with interactive. We see the value of franchises in linear media. We invest deeply in narrative from the outset. We designate world-building as our first priority.
OUR CULTURE
Guided by principles of empathy, inclusion, collaboration, and innovation, we are not afraid to take creative risks because we always support each other. We attract the best, because we treat our colleagues with respect. That means flexibility and remote work, which allows us to tap into a global network.
ACCOLADES
In addition to generating over $3b in sales, our team members have garnered over 50 nominations and awards, including Golden Joysticks, Baftas, Dice, Emmys, and multiple Game of the Year wins.
VETERAN LEADERSHIP
Jeremy Breslau
Co-Founder, CEO, Game Director
Brent Friedman
Co-Founder, Chief Creative Officer, Game Director
MORE TO COME
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